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Here is what I think about Citadel Wars...
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Here is what I think about Citadel Wars... 14 years, 6 months ago #24

You have bought the game or tried the demo?

What did you think about them? Please post here.
  • FredBrach
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #25

I've only played the demo so far - I'm curious as to how much more the actual game has in comparison though!

There's a couple of things I'd like to point out though I don't know if this is different in the purchased game:
-You can shoot through the wall and jump off the edge into oblivion hehe
-Whenever I try to change my resolution to 1440 x 900, the screen goes grey and then the game crashes.

Oh, here's the error I get:
An error occurs in the program!

File:
>DirectX9\C++\DX.cpp (147)

General Protection Fault:

Global Process Manager:
>Root/Render/ChangeResolution/Script"


(these were mentioned in the other thread anyway but selection of more than one unit would be nice and flloating pillars are odd but not really an issue with me)

I have a few questions too:
-In the multiplayer - will it be 2 players each with a tumblestone or would it be one player with a tumblestone and the other player as the goblin hoard?
-Will there be coop? I'm a sucker for those
-Will there be more weapons/spells or just the bow and arrow?
-Will you be able to save games?
-What's the significance of my level? I notice it doesn't reset at every game so it's an overall level it seems
-Will the destructable environment eventually cause damage to units?

Ok, I think I'm done with my question attack

I had a lot fun playing this game, the destructable environment is somewhat addictive XD and I can't wait to see more!
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Last Edit: 14 years, 6 months ago by MagnetHedgehog.
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #26

Just bought the game after playing the demo.

The demo showed what could be a fun game, and for $10 can't really go wrong.
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #27

Jaxdalarian wrote:
Just bought the game after playing the demo.

The demo showed what could be a fun game, and for $10 can't really go wrong.


let's applaud!

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Last Edit: 14 years, 6 months ago by FredBrach.
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #28

MagnetHedgehog wrote:

-You can shoot through the wall and jump off the edge into oblivion hehe




MagnetHedgehog wrote:

-Whenever I try to change my resolution to 1440 x 900, the screen goes grey and then the game crashes.

Oh, here's the error I get:
An error occurs in the program!

File:
>DirectX9\C++\DX.cpp (147)

General Protection Fault:

Global Process Manager:
>Root/Render/ChangeResolution/Script"




Sorry about this. Note that the game propose resolutions which are not necessarily supported. Do your screen support 1440x900?

MagnetHedgehog wrote:

I have a few questions too:
-In the multiplayer - will it be 2 players each with a tumblestone or would it be one player with a tumblestone and the other player as the goblin hoard?
-Will there be coop? I'm a sucker for those
-Will there be more weapons/spells or just the bow and arrow?
-Will you be able to save games?
-What's the significance of my level? I notice it doesn't reset at every game so it's an overall level it seems
-Will the destructable environment eventually cause damage to units?

Ok, I think I'm done with my question attack

I had a lot fun playing this game, the destructable environment is somewhat addictive XD and I can't wait to see more!


About multiplayer.
Multiplayer is a topic by itself. We do not plan to make a multiplayer mode until the solo one seems to be good enough for us. Basically, tell you that multiplayer is not good if solo is not good (multiplayer is a super set of solo ). A lots of games feature multiplayer without having any good solo experience...

About the other questions.
They can all be answered in once: it's all about Tech-ing.

When you gain levels, you will be able to choose new skills (including bow skills or new weapons..) and units.
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Last Edit: 14 years, 6 months ago by FredBrach.
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #29


Sorry about this. Note that the game propose resolutions which are not necessarily supported. Do your screen support 1440x900?


It should do - I can go up to 1680 x 1050

By the way, I bought the game earlier today - lots of fun! Strategy really is important, I totally failed the first level at first because I wasn't arranging my units tactically! (don't worry, I worked it out in the end )
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #30

We will look after tracking this bug.

' Glad the game pleased you
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #44

Heyo... Just saw TB's Video about your game and decided to give the demo a try.

I think it has a lot of potential, especially when there's Coop possible later on. (SP isn't my thing in these kind of games, but I understand your reasons for focusing on SP first)

One thing that might be worth considering, if you haven't done that already *g*, is a kind of map you can bring up to control your units more RTS style with some extra commands like "hold position", "aggressive stance", "defensive stance" and so on... I think that woulp really help enhance the usefullness of your allies.
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #49

It is an intresting and interactive game indeed. Just played the demo and I must say the idea of the game is brilliant.
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #118

Checked Totalhalibut's Channel on youtube and saw he had a WTF video of this game. When i saw it i bought it. Keep the good work up!
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #119



Almost done with the Update 4. I hope you gonna like it. We've fixed some messy stuff which caused the game understanding messy
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #120

FredBrach wrote:


Almost done with the Update 4. I hope you gonna like it. We've fixed some messy stuff which caused the game understanding messy


Woot! Is this also gonna fix the graphic card issue?
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #121

Damn, unfortunately no, we still do not have this hardware yet. No hardware, no way to fix the issue...

I'm so sorry ElectricAxel, it will take some days still.
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Re: Here is what I think about Citadel Wars... 14 years, 6 months ago #122

Awww. D:

Its ok, no worries. I'm full of patience. o:

And call me Axel, its shorter. Or EA, how some of my friends like to call me to bug other people. xP
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Re: Here is what I think about Citadel Wars... 14 years, 5 months ago #148

Im loving it so far! Just bought it like 30 minutes ago.
Had to turn off the Parallax thing to get it to run smooth, though i cant really notice a difference with it on minus the slower frame rate. I cant wait to see where this game will go in the future when its gotten more development. It really reminds me of Lord of the Rings battles in Moria.
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