In Citadel Wars, nothing is randomness.
Keep an eye on what's happening and tell you:
- What kind of damage a particular unit causes to each of the opponent units? (look at the health)
- What kind of unit, a particular unit attacks first?
- Do a unit causes zone damage? (look at the graphic)
- Should I build units or use magic arrow yet?
- Should I try something totally new in my unit positions?
- What scheme is used for the enemy spawning? Is this randomness?
- etc.
In the game, you can guess that.